Does anyone play socom confrontation




















The game also had a quick match system where players would join a game faster. A Party feature was later added, so players could invite friends to play before looking for a match. SOCOM 4 left out a few game modes from previous games and only brought one back. The game later added a second game mode from previous games with downloadable content.

The game received mixed reviews and the future of the series did not look good a year after the release of SOCOM 4. Zipper Interactive planned to do a lot more with the game but in , that all stopped.

In March of , it was confirmed that the game developer had been closed. Zipper Interactive also developed MAG, a game which stood out in for online matches of up to players. The games were similar to the PS2 titles and they were also very popular.

Most of the SOCOM games received good reviews and were very popular but the future of the series does not look good. Zipper Interactive was closed in and a year later Slant Six Games was closed. With the two game developers now closed, it seems like fans will have to wait for a while before a PS4 game is released.

What is your favorite in the series? Let us know in the comments. Socom 2 was one of the greatest game that was ever made.

If Sony made a Socom 5 with todays graphics and UI advancements but kept the game play feeling like Socom 2 it would blow people away.

I think Ubisoft would be a great company to make a Socom 5 but they would need to keep the feel the same as Socom 2. THAT is what killed the game.

While this article claims success for the other Socom games, Each Socom game sold less and less copies and it was because they moved farther and farther away from the Original Socom formula. Too this day i play with guys i met on socom. Over a decade now. We still talk about socom. We used to have daylong sittings with that game…like literally. I remember 1 26 hour non stop sitting.

I miss that game. Loved this whole series, obviously S2 was the best, but I played them all for their whole life span. I usually never comment, Never!!! But I must give facts… The feel of resurgence is between confrontation and socom Something that ruined this franchise and scared people away was the dam cheaters. I know its eventually why i stopped. Of course it did get worse as the series progressed. Trying to copy other franchises hurt them.

Socom II to me was the best. Socom II offered the respawn option too but it took actual team work and communication, not just solo effort or stats. Combined Assault also introduced the ability to play the campaign online with your friends instead of with the AI, which is nice. The series finally moved to the PS3 in with Confrontation, an online-focused SOCOM game developed by Slant Six Games that would be considered a bit of a failure for both the developer and the series as a whole.

A more traditional entry in the series unlike Confrontation, SOCOM 4 featured full campaign co-op and multiplayer more in line with the tactical action that the series had built its name on. Online however, there was enough of an audience to warrant Zipper Interactive to develop some DLC for the game. In October, the Demolition map pack added a brand new mode and maps, while the Evac co-op pack in November offered a brand new co-op mode along with some new maps and skins.

In a statement about the announcement, Sony chalked the decision up to resource realignment. Zipper has completed all work associated with its most recent project, Unit 13 for PlayStation Vita. Sony would support the servers for the PS2 and PSP games only briefly, with the multiplayer for all eight of those games shutting down on August 31st, In fact, some of us put our own money up to keep it going when donations don't come in.

It's an actual community. People know each other, for better or worse. But we all want the same thing Joining a server sometimes gives me the feel of walking into the onto the schoolyard where my buddies are hanging out.

Online matches have tallied up 37, hours. Over 7. Right now, the mod is moving through alpha and approaching a beta release early next year. The biggest change, the switch in perspective from first person to third person, is in place and stable. However, the games have significant amounts of online gameplay, so from 31st March , functionality will be affected in the following ways:.

Multiplayer and all online features for StarBlood Arena will be terminated and will no longer be available on 25th July As you have to be online to play this title, this game will not be playable from that date. Until then, all multiplayer services for these titles, including matchmaking and leader boards, will remain active.

We would like to thank everyone who has taken part in these PlayStation online communities and hope you have enjoyed them. Decommissioned servers.



0コメント

  • 1000 / 1000